Rust is officially coming to PlayStation 4 and Xbox One (and PS5 and Xbox Series X/S via backward compatibility) on May 21, 2021.
The announcement was revealed alongside a new trailer and a blog post by developer Double Eleven that details the differences between Rust Console Edition and Facepunch Studios’ PC version.
While Rust Console Edition is obviously based on the PC version, it has been “designed and optimized for a completely separate and unique console player experience.” according to the developers
Double Eleven had been in talks with Face-punch since 2016 about the idea of creating this console version, and the teams knew early on that the two games would “need to be in separate universes given that the PC edition can expand as it needed to, and performance would be maintained so long as people continued to upgrade their hardware, while consoles on the other hand have finite resources that need to be more closely managed.”
The team also decided to pick a point in Face-punch’s code base that served as a good foundation, and decided it would rebuild some of the more advanced features once a solid base on which to build was established.
This means that Rust Console Edition will follow its own update roadmap that differs from the PC version that will “provide an optimal player experience while gradually introducing players to the vast amount of game play and content that makes Rust an incredible experience.”
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